M. Jared Swenson Productions

This blog chronicles my projects, developments, and all things related to tabletop gaming. I will try to avoid rants and reviews. Mostly games I'm developing, and progresses from my campaigns.

Wednesday, October 24, 2012

13 Nations

I hope you have been enjoying Star*Drive Saturday. It's been fun summarizing each of the 13 human stellar nations and coming up with character hook and ideas for Rogue Space. In the coming saturdays I will be doing the major alien races and the parts they play in all of this. After that I'll do parts on Cybernetics and Psionics.

So let's review:
  • A brief history of Star*Drive - Short history lesson up to 2501, present day.
  • Austrin-Ontis Unlimited - Gun crazy corporate nation.
  • Borealis Republic - Philosophers, scientists, and high education.
  • Hatire Community - Monastic theocracy that fights against technology use and cybernetics.
  • Insight - A spin-off of VoidCorp that believes in the absolute freedom of information.
  • Nariac Domain - Communistic nation with prevalent cybernetics and hard workers.
  • Orion League - A democracy of independent worlds.
  • Orlamu Theocracy - A religious nation of physicists who worship drivespace and scientific theory.
  • Rigunmor Star Consortium - Merchant nation where wealth and trade is everything.
  • StarMech Collective - Builds the finest ships in the galaxy, and always holds the best parties.
  • Thuldan Empire - Highly patriotic and imperial nation of military conquerors.
  • Union of Sol - Preservers of humanities history, and diplomatic and trade center of the stellar ring.
  • VoidCorp -Rigid and cold corporate nation leading computer technology and interstellar communication.
  • The Galactic Concord - Results of the Second Galactic War, and is trying to hold it all together.
Which nation would your human character be from?

6 comments:

  1. These have been great, comprehensive, quite resourceful, and fun to read to boot. Looking forward to seeing what you do with the aliens next. Rock on.

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    1. Thankyou Mik, that means a lot. I am glad i have readers. The Alien races will be fun, but it will be pretty much the same type of coverage i did for the Stellar Nations. I will include brief history, what its like playing one, stats, and benefits. Oh, and lots of pictures from the books.

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  2. Very handy--thanks for the index, we've missed a few of these an it is an excellent series to be sure. Looking forward to the cybernetics stuff!

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    1. Thankyou. The cybernetics stuff will be interesting as i will need to ask Christopher Brandon some things. He has his own rules on how cybernetics are handled in Rogue Space, and I have mine. I want to present both as options.

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  3. More options is a good thing. One can always play one set of rules off of the other as a way to show how one civilization's tech compares to another stellar society or some alien culture...or just competing corporate interests...

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    1. Exactly. That is a good way of looking at it.

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