Rooms B. So this and the image above comprises the rooms you build with. See if you can guess what some of the rooms actually are. |
M. Jared Swenson Productions
This blog chronicles my projects, developments, and all things related to tabletop gaming. I will try to avoid rants and reviews. Mostly games I'm developing, and progresses from my campaigns.
Wednesday, September 5, 2012
Facility: Room Tiles
In one of my last Wednesday posts I talked of making games with 3D printers, and I announced my project; Facility - A Wartech boardgame. That was also when I talked of a great in-browser 3D program called Tinkercad. I've been working on it a lot, and have made some pretty cool stuff. These are all things planned for Facility. The sad thing is I can't see how they will turn out until I get the actual printer. But at least I'm getting some practice in.
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The designs are all very evocative, especially the rooms. Do you know what scale it will be? Having the elements usable in other places could be good news for more players, and give you more options over time.
ReplyDeleteBecause this is meant to be a quick play boardgame, all tiles are 40mm x 40mm. So when you put a regular mini on it, they look like giants, and you can only fit a couple minis on each room. It is meant to be abstract representation of movement.
ReplyDeleteI do plan on creating larger 28mm scale scifi and dungeon tiles in the future.
Wow, so many options, especially those doors. How close are you?
ReplyDeleteI'm done with the tiles, and all the tokens for gameplay. Now I am designing the actual figurines used during play. The miniatures that represent your characters and the badguys. That is proving to be a challenge in of itself. It is one thing to draw decent looking characters, and another to design them in a 3D program like Tinkercad.
DeleteBut it doesn't matter until i can get my 3D printer to test them out. Some designs may not print well, so i need that freedom with trial and error.