She is also an avid book reader, and we struck a deal that I would read one of her favorite books if she would read one of mine. So I couldn't think of a better book to get her to understand RPGs than this one. In case you are not familiar with this book, here is a brief synopsis:
Confessions of a Part-time Sorceress is a smart, humorous examination of the Dungeons & Dragons roleplaying game from a female gamer's point of view. The book delves into the myths and realities of gamer stereotypes. It explains how to build a character for a D&D game, how to shop for gear, how to play, and how to find the perfect gaming group, all the while exploring the things that make the D&D game a rewarding and recurring social experience for both men and women.It's a great intro to D&D book for non-nerds because it is written by one who knew nothing of it going in. It was written for people exactly like my wife. She enjoyed the book, and then when she was done, she surprised me with the following words:
"You know, I would be up for the notion of trying a game of D&D."I was excited and anxious. I had the opportunity give someone their first RPG experience. I haven't had that thrill since my first game ever. So I immediately began working on the game.
There were so many options for what game to play, but I decided to try something traditional. A fantasy game with some crawls and mystery. Standard fare. Also for the game system, I wanted to go with a simple lighter version of D&D. I found True20. Beth had a small fascination with the d20, so finding a simple d20 system worked great for that. I'm really not a fan of the d20 games and systems, but I find True20 to be the more tolerable. It's open ended enough to not be rigidly class-based and I like the narrative aspect of it. I wanted to avoid a game that focused on miniatures use. Luckily too the book came with an adventure module, one which would be the perfect little standalone adventure. I did want to make sure it was more than just a dungeon crawl grind-fest.
With that, we made characters. I got my brothers and sister in on the game. People that Beth would be comfortable playing with.
The party list consisted of the following:
Orc Scout - Male
A reclusive orc tracker who has definitely spent more time outside of civilization than within. He wields his bow with deadly precision, as well as a skinning knife which saw much use scalping the heads of his kills. He's also missing several fingers on his right hand. Nobody knows how.
Dwarf Warrior - Female
A headstrong but thoughtful dwarf fed-up with life amidst the hearth, seeking some thrill. She wields dual-swords and is always found on the front line protecting her companions.
Tiefling Fire Adept - Male
The manipulative and disgustingly handsome tiefling has been seeking to increase his power through experience. He has on himself some very rare tomes, of which no one knows how he came upon them. Fera te Fatar (Flame Lord's Edict - in demonic) and Anat DuForal (Anatomy of Us and Others - in elven)
Human Barbarian - Female
Then there's my wife's first character ever made. I will get more into her in next week's post, but for now here is a beautiful art piece Jarom made for her to commemorate this significant event in Beth's life.