Tuesday, May 1, 2012
Mass Effect - Alternity Rulebook
Announcing my plans to create a Mass Effect conversion for Alternity. I have already made a post a while back on how much I love Alternity. It's a great system designed specifically for high tech yet gritty space opera settings like Mass Effect. And I love Mass Effect. Even the much debated and controversial ending to the trilogy. I think it's a very rich and brilliant aesthetic with plenty of opportunities for exploration and adventure.
On /tg/ there was a thread discussing possible systems to use to run a Mass Effect campaign, and a few anons and I got discussing about Alternity. (links in the next sentence are all to the conversion sites for the listed systems that I know exist) In the thread were other game thrown around, like Rogue Trader, Traveller, d20, Star Wars Saga Edition, FATE/Diaspora, Savage Worlds, World of Darkness, and a new game I haven't heard of called Alpha Omega.
So nobody that I know of has done a conversion document for Mass Effect yet. I would like to spearhead that. However this will be completely different. I plan on doing a complete standalone rulebook. All other current Mass Effect conversion documents require the original rulebook for core rules. This project will have in it the core rules for Alternity flavored specifically to the setting. I can't include EVERYTHING because that would be an astronomical task, so it will be designed for beginning play. The rules will be a healthy halfway between the beginners rules and advanced rules as outlined in the Alternity Players Handbook.
And because I want to someday become a game designer, this will also be a practice in book layout and design. Art courtesy of Google images (cheating i know), and all the fluff will be courtesy of the Mass Effect Wiki.